Skateboarding astronaut catOne-line
GPT-5 Nano
by OpenAIReasoningClean
Running live in a sandboxed frame. Click inside it before using the keyboard.
How it went
- Total time
- 1 min 27 s
- Cost
- $0.0050
- Output tokens
- 12,503
- Spent thinking
- 9,728 tokens
- Speed
- 148.8 tok/s
- Console errors
- 0
- First token after
- 3.2 s
- First visible text after
- 1 min 10 s
- Prompt tokens
- 347
- Code size
- 8.0 KB
- Finish reason
- stop
- Served by
- OpenAI
- Model id
openai/gpt-5-nano- Reasoning sent
{"effort":"medium"}- Max output
- 128,000 tokens
- Generated
- Nov 12, 2026
What it was asked
The prompt
“draw me an SVG of an astronaut cat skateboarding on the moon”
System prompt, sent with every prompt
You are generating a self-contained web demo. It will be rendered automatically in a sandboxed iframe and compared side by side with the output of other AI models given the exact same task. Output rules: - Reply with exactly ONE fenced code block containing the complete file: ```html (or ```svg when the task asks for an SVG). No text before or after the code block. - Everything must be inline: CSS in <style>, JavaScript in <script>. No external files, images, fonts or network requests, except the CDN URLs explicitly allowed by the task. - Do not use localStorage, sessionStorage, cookies, IndexedDB, alert(), confirm(), prompt() or window.open(): they are blocked in the sandbox and will throw. - The page must look right in a 1280×800 viewport and adapt gracefully down to 375px wide. No horizontal scrollbar. - Something meaningful must be visible on first paint: a screenshot is taken automatically about 3 seconds after load, without any interaction. - Everything that makes the demo interesting must be visible within the first seconds: nothing hidden behind a high score, a later level or a long play session. - Games must start in a self-playing demo mode (a simple AI plays) behind a "Click or press a key to start" message, so the game can be judged in action without playing. - The iframe only receives keyboard events after the user clicks it: if the demo uses the keyboard, display a clear "Click or press a key to start" message. - The code must run with zero errors in the console of the latest Chrome.
Code run-1.svg · 190 lines
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
<title>Astronaut Cat Skateboarding on the Moon (SVG)</title>
<style>
:root{
--moon: #e5d9c4;
--moon-dark: #d1c9b3;
--space: #0b1024;
--star: #ffffff;
--deck: #6b4223;
--wheel: #2b2b2b;
--suit: #ffffff;
--visor: #4aa3e6;
}
html, body {
height: 100%;
margin: 0;
background: radial-gradient(circle at 50% 0%, rgba(80,110,200,0.25), rgba(0,0,0,0) 60%),
linear-gradient(#05060a, #05060a);
font-family: system-ui, -apple-system, "Segoe UI", Roboto, Arial;
color: #fff;
overflow: hidden; /* avoid horizontal scroll on small viewports */
}
/* Stage container: responsive 16:9 demo space */
.stage {
width: min(1100px, 95vw);
aspect-ratio: 16 / 9;
margin: 40px auto;
border-radius: 20px;
overflow: hidden;
box-shadow: 0 20px 60px rgba(0,0,0,.5);
background: #04060a;
display: grid;
place-items: center;
position: relative;
}
/* SVG scales to stage size */
svg {
width: 100%;
height: auto;
display: block;
}
/* Stars twinkle subtly */
.twinkle { animation: twinkle 2.8s infinite; }
@keyframes twinkle {
0%,100% { opacity: 0.4; }
50% { opacity: 1; }
}
/* Simple wheel spin for illusion of skating (done with CSS on small groups) */
.wheelGroup {
transform-origin: 0 0;
animation: spin 0.8s linear infinite;
transform-box: fill-box;
will-change: transform;
}
@keyframes spin {
from { transform: rotate(0deg); }
to { transform: rotate(360deg); }
}
/* Gentle idle bob for the cat on the board (soft parallax) */
@keyframes bob {
0% { transform: translateY(0); }
50% { transform: translateY(-6px); }
100% { transform: translateY(0); }
}
.cat {
animation: bob 3s ease-in-out infinite;
transform-origin: center;
/* keep the group centered with the skate */
will-change: transform;
}
</style>
</head>
<body>
<div class="stage" aria-label="Astronaut cat skateboarding on the moon">
<svg viewBox="0 0 1200 700" role="img" aria-label="Astronaut cat skateboarding on the moon with stars and a cratered surface">
<!-- Starfield (background) -->
<g aria-label="stars">
<circle class="twinkle" cx="60" cy="60" r="1.5" fill="white" />
<circle class="twinkle" cx="180" cy="90" r="1.2" fill="white" />
<circle class="twinkle" cx="320" cy="40" r="1.4" fill="white" />
<circle class="twinkle" cx="420" cy="120" r="1.8" fill="white" />
<circle class="twinkle" cx="520" cy="60" r="1.2" fill="white" />
<circle class="twinkle" cx="740" cy="110" r="1.3" fill="white" />
<circle class="twinkle" cx="860" cy="60" r="1.5" fill="white" />
<circle class="twinkle" cx="980" cy="90" r="1.2" fill="white" />
<circle class="twinkle" cx="1100" cy="50" r="1.4" fill="white" />
<circle class="twinkle" cx="120" cy="180" r="1.1" fill="white" />
<circle class="twinkle" cx="260" cy="170" r="1.3" fill="white" />
<circle class="twinkle" cx="420" cy="170" r="1.2" fill="white" />
<circle class="twinkle" cx="700" cy="170" r="1.4" fill="white" />
<circle class="twinkle" cx="980" cy="180" r="1.3" fill="white" />
<circle class="twinkle" cx="300" cy="260" r="1.6" fill="white" />
<circle class="twinkle" cx="540" cy="240" r="1.2" fill="white" />
<circle class="twinkle" cx="760" cy="210" r="1.3" fill="white" />
<circle class="twinkle" cx="980" cy="240" r="1.4" fill="white" />
<circle class="twinkle" cx="150" cy="320" r="1.1" fill="white" />
<circle class="twinkle" cx="320" cy="320" r="1.2" fill="white" />
<circle class="twinkle" cx="520" cy="320" r="1.3" fill="white" />
<circle class="twinkle" cx="760" cy="340" r="1.2" fill="white" />
<circle class="twinkle" cx="930" cy="310" r="1.4" fill="white" />
<circle class="twinkle" cx="1080" cy="320" r="1.1" fill="white" />
<circle class="twinkle" cx="60" cy="520" r="1.3" fill="white" />
<circle class="twinkle" cx="200" cy="540" r="1.2" fill="white" />
<circle class="twinkle" cx="360" cy="480" r="1.4" fill="white" />
<circle class="twinkle" cx="520" cy="520" r="1.2" fill="white" />
<circle class="twinkle" cx="680" cy="500" r="1.3" fill="white" />
<circle class="twinkle" cx="840" cy="520" r="1.1" fill="white" />
<circle class="twinkle" cx="1000" cy="500" r="1.4" fill="white" />
</g>
<!-- Moon cratered surface (ground) -->
<ellipse cx="600" cy="520" rx="520" ry="210" fill="#e5d9c4" />
<!-- Subtle craters on the moon for depth -->
<ellipse cx="380" cy="480" rx="60" ry="40" fill="#e2d5bf" />
<ellipse cx="730" cy="500" rx="90" ry="50" fill="#e2d5bf" />
<ellipse cx="520" cy="540" rx="60" ry="40" fill="#e0d1ba" />
<ellipse cx="900" cy="520" rx="70" ry="38" fill="#e2d5bf" />
<ellipse cx="260" cy="510" rx="40" ry="26" fill="#e2d5bf" />
<!-- Skateboard deck -->
<rect x="420" y="515" width="360" height="26" rx="12" fill="#6b4223" />
<!-- Wheels (left and right) with rotation animation via CSS -->
<g class="wheelGroup" transform="translate(450, 534)">
<circle r="20" fill="#2b2b2b" />
</g>
<g class="wheelGroup" transform="translate(765, 534)">
<circle r="20" fill="#2b2b2b" />
</g>
<!-- Astronaut cat perched on the board -->
<g class="cat" transform="translate(510, 468)">
<!-- Cat head with helmet (simple, cute interpretation) -->
<!-- Helmet outer -->
<circle cx="60" cy=" -6" r="34" fill="#e3e8f0" stroke="#b5c0cd" stroke-width="4" />
<!-- Helmet visor -->
<ellipse cx="60" cy="-6" rx="26" ry="14" fill="#4aa3e6" opacity="0.75" />
<!-- Small highlight on visor -->
<ellipse cx="50" cy="-10" rx="6" ry="4" fill="white" opacity="0.5" />
<!-- Cat ears peeking from helmet (cute touch) -->
<polygon points="38,-34 28,-10 46,-6" fill="#e3e8f0" stroke="#b5c0cd" stroke-width="2" />
<polygon points="82,-34 92,-10 76,-6" fill="#e3e8f0" stroke="#b5c0cd" stroke-width="2" />
<!-- Cat face behind visor (soft cheeks visible through visor) -->
<circle cx="60" cy="-2" r="16" fill="#f5e2d0" />
<circle cx="54" cy="-4" r="3.2" fill="#111" />
<circle cx="66" cy="-4" r="3.2" fill="#111" />
<path d="M56,-1 q4,6 8,0" stroke="#6d5241" stroke-width="1.8" fill="none" />
<!-- Space suit torso -->
<rect x="20" y="22" width="80" height="72" rx="14" fill="#ffffff" stroke="#cbd5e1" />
<!-- Arms -->
<rect x="6" y="24" width="16" height="60" rx="8" fill="#ffffff" stroke="#cbd5e1" />
<rect x="90" y="24" width="16" height="60" rx="8" fill="#ffffff" stroke="#cbd5e1" />
<!-- Hands (gloves) hints -->
<rect x="4" y="86" width="20" height="14" rx="6" fill="#f0f4ff" opacity=".5"/>
<rect x="86" y="86" width="20" height="14" rx="6" fill="#f0f4ff" opacity=".5"/>
<!-- Legs -->
<rect x="28" y="92" width="20" height="40" rx="8" fill="#ffffff" stroke="#cbd5e1" />
<rect x="60" y="92" width="20" height="40" rx="8" fill="#ffffff" stroke="#cbd5e1" />
<!-- Tail curling out from suit (transparent white arc) -->
<path d="M110,94 q34,14 18,54" stroke="#ffffff" stroke-width="12" fill="none" opacity="0.9" />
</g>
</svg>
</div>
<script>
// Lightweight enhancement: gently reveal the stage once loaded.
// The demo requires no user actions to start; this script is minimal and non-blocking.
(function(){
// Subtle acceleration on first paint for a nicer first-frame feel.
const stage = document.querySelector('.stage');
stage.style.opacity = '0.999';
stage.style.filter = 'none';
})();
</script>
</body>
</html>Reasoning trace (9,728 tokens)
**Creating an HTML with SVG** The user has requested an SVG of an astronaut cat skateboarding on the moon, embedded in an HTML file. I need to ensure that the HTML is self-contained, displaying the SVG drawing clearly in a 1280x800 viewport that can adapt down. Although self-playing demo modes apply to games, here, the user wants an illustration, not a game. I’ll focus on making something visually meaningful appear right away in the HTML output.**Clarifying SVG Requirements** The guidelines indicate that demos for games should start in self-playing mode, but that's not applicable here since the user just wants an SVG illustration of an astronaut cat skateboarding on the moon. I'll create a self-contained SVG with inline CSS, possibly adding subtle animations like twinkling stars. The "Click to start" message is only necessary for interactive elements, and since we aren't using keyboard events, I can skip that. Maybe I'll include a small hover animation for added flair!**Designing the SVG Illustration** The instructions state that the page must look good right from the first paint, and a screenshot will be taken about 3 seconds after loading, so I need to ensure everything is visually appealing. I’ll need to implement animation that depicts the astronaut cat skating with a sense of gravity. The design will include an SVG with a gray cratered moon background and stars. For the cat, I’ll use simple shapes for the head, ears, eyes, whiskers, nose, and mouth, and create an astronaut suit with a helmet visor.**Building the Cat and Skateboard SVG** I’m designing the cat’s body in a white spacesuit, including a helmet with a glass visor. The skateboard will have a rectangular deck with wheels underneath; I need to consider the physics of skating in a low-gravity environment like the moon. To simulate skating, I'll animate the wheels using CSS animation. The cat will move left to right along a path while the skateboard rotates, with twinkling stars in the dark blue background. Plus, I'll ensure the code is accessible, standalone, and doesn't use any external fonts.**Finalizing the SVG Animation Approach** I’m planning to include CSS for animations but may not need JavaScript since the task focuses on a static SVG display. I’ll add a simple "Click to start" overlay. The key requirement is to ensure the SVG looks right initially and adapts well. I’ll embed an SVG with a responsive design, implementing a cat skating using CSS animations and creating slight bobbing motion for life. I’m considering using CSS to animate the cat and skateboard, ensuring everything remains simple and visually appealing, while keeping the animation smooth. I’ll use translate properties and implement wheel rotation for added detail.**Creating the SVG Scene** I’m implementing the astronaut cat skateboarding in the center, with a design that includes a tilted skateboard and rotating wheels using CSS animations. The SVG dimensions are set with a viewBox of 1200 by 700. The background will feature a dark rectangle filled with #0b102a and small scattered star shapes. The moon will be a large ellipse at the bottom, and the skateboard is a rounded rectangle slightly tilted. I'll create the astronaut cat using simple shapes, ensuring the alignment is correct. I’ll enhance it with gradients for depth and keep the overall code clean while embedding everything in a single HTML file.**Designing the Astronaut Cat Scene** I’m working on creating an outer space background with a dark blue gradient. The moon surface will be represented with a large ellipse filled with #d8d1ba, while I will use smaller circles as craters. The skateboard will consist of a rectangle for the deck and circles for the wheels that will rotate with CSS animations. I also want to illustrate a cute astronaut cat with a white suit, a rounded helmet, and grey ears. The cat will be placed on the skateboard, and I’ll ensure everything is organized within groups to simplify the transformation and placement of elements. This will help to create a cohesive SVG scene that looks fun and engaging!**Refining the Astronaut Cat Design** I need to ensure the cat sits properly on the skateboard deck, with coordinates set so it's just touching the deck at y=510. It’s getting a bit complicated, but I think using simpler shapes will help. My idea is to create a stylized appearance of the cat in a white suit, with a circular head peeking out of a helmet. For the helmet, I can use a blue elliptical visor overlay. The cat will have triangular ears above the visor and a simple face visible inside. I want to keep it light and fun, focusing on a cartoonish look instead of too much detail, making it look like a clear astronaut cat!**Organizing the Astronaut Cat Design** I'm working on creating an astronaut cat design using SVG shapes. First, I'll set up the torso as a white rectangle and add arms with rounded rectangles. The helmet will be a circle positioned above the torso. I'll use an elliptical shape for the visor and include triangular cat ears at the top of the helmet. To keep things simple, I'll structure the cat within a group, placing it on the skateboard deck to ensure proper alignment. I’ll aim for a fun, cartoonish look while managing the relative coordinates properly. Let's keep it clear and straightforward!**Implementing Wheel Animation** I'm focusing on adding wheel rotation to create a sense of motion. The wheels will be animated using CSS, so I'll define a class for them. To properly apply the transform animations to SVG shapes, I'll wrap each wheel within a `<g>` element. Then, I'll set the correct transform origin and animation properties. I also want to ensure the overall HTML structure is valid and that the background complements the moon scene. Finally, I'll work on the cat shapes, including making sure the animation looks smooth and visually appealing!**Finalizing Wheel and Animation Code** I'm setting up the rotation for the wheels, ensuring that each wheel is centered correctly within its group. The position for each wheel will be at `(0,0)` inside its `<g>` wrapper, which is transformed to the appropriate position on the skateboard. Next, I’ll configure the CSS for spinning animations, ensuring the transform origin is set correctly. For the stars, I’ll implement a twinkling animation too. Finally, I’ll create the HTML structure, embedding everything, and double-check for any syntax issues to make sure the display is effective and responsive without scrollbars.
Raw response
```html
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
<title>Astronaut Cat Skateboarding on the Moon (SVG)</title>
<style>
:root{
--moon: #e5d9c4;
--moon-dark: #d1c9b3;
--space: #0b1024;
--star: #ffffff;
--deck: #6b4223;
--wheel: #2b2b2b;
--suit: #ffffff;
--visor: #4aa3e6;
}
html, body {
height: 100%;
margin: 0;
background: radial-gradient(circle at 50% 0%, rgba(80,110,200,0.25), rgba(0,0,0,0) 60%),
linear-gradient(#05060a, #05060a);
font-family: system-ui, -apple-system, "Segoe UI", Roboto, Arial;
color: #fff;
overflow: hidden; /* avoid horizontal scroll on small viewports */
}
/* Stage container: responsive 16:9 demo space */
.stage {
width: min(1100px, 95vw);
aspect-ratio: 16 / 9;
margin: 40px auto;
border-radius: 20px;
overflow: hidden;
box-shadow: 0 20px 60px rgba(0,0,0,.5);
background: #04060a;
display: grid;
place-items: center;
position: relative;
}
/* SVG scales to stage size */
svg {
width: 100%;
height: auto;
display: block;
}
/* Stars twinkle subtly */
.twinkle { animation: twinkle 2.8s infinite; }
@keyframes twinkle {
0%,100% { opacity: 0.4; }
50% { opacity: 1; }
}
/* Simple wheel spin for illusion of skating (done with CSS on small groups) */
.wheelGroup {
transform-origin: 0 0;
animation: spin 0.8s linear infinite;
transform-box: fill-box;
will-change: transform;
}
@keyframes spin {
from { transform: rotate(0deg); }
to { transform: rotate(360deg); }
}
/* Gentle idle bob for the cat on the board (soft parallax) */
@keyframes bob {
0% { transform: translateY(0); }
50% { transform: translateY(-6px); }
100% { transform: translateY(0); }
}
.cat {
animation: bob 3s ease-in-out infinite;
transform-origin: center;
/* keep the group centered with the skate */
will-change: transform;
}
</style>
</head>
<body>
<div class="stage" aria-label="Astronaut cat skateboarding on the moon">
<svg viewBox="0 0 1200 700" role="img" aria-label="Astronaut cat skateboarding on the moon with stars and a cratered surface">
<!-- Starfield (background) -->
<g aria-label="stars">
<circle class="twinkle" cx="60" cy="60" r="1.5" fill="white" />
<circle class="twinkle" cx="180" cy="90" r="1.2" fill="white" />
<circle class="twinkle" cx="320" cy="40" r="1.4" fill="white" />
<circle class="twinkle" cx="420" cy="120" r="1.8" fill="white" />
<circle class="twinkle" cx="520" cy="60" r="1.2" fill="white" />
<circle class="twinkle" cx="740" cy="110" r="1.3" fill="white" />
<circle class="twinkle" cx="860" cy="60" r="1.5" fill="white" />
<circle class="twinkle" cx="980" cy="90" r="1.2" fill="white" />
<circle class="twinkle" cx="1100" cy="50" r="1.4" fill="white" />
<circle class="twinkle" cx="120" cy="180" r="1.1" fill="white" />
<circle class="twinkle" cx="260" cy="170" r="1.3" fill="white" />
<circle class="twinkle" cx="420" cy="170" r="1.2" fill="white" />
<circle class="twinkle" cx="700" cy="170" r="1.4" fill="white" />
<circle class="twinkle" cx="980" cy="180" r="1.3" fill="white" />
<circle class="twinkle" cx="300" cy="260" r="1.6" fill="white" />
<circle class="twinkle" cx="540" cy="240" r="1.2" fill="white" />
<circle class="twinkle" cx="760" cy="210" r="1.3" fill="white" />
<circle class="twinkle" cx="980" cy="240" r="1.4" fill="white" />
<circle class="twinkle" cx="150" cy="320" r="1.1" fill="white" />
<circle class="twinkle" cx="320" cy="320" r="1.2" fill="white" />
<circle class="twinkle" cx="520" cy="320" r="1.3" fill="white" />
<circle class="twinkle" cx="760" cy="340" r="1.2" fill="white" />
<circle class="twinkle" cx="930" cy="310" r="1.4" fill="white" />
<circle class="twinkle" cx="1080" cy="320" r="1.1" fill="white" />
<circle class="twinkle" cx="60" cy="520" r="1.3" fill="white" />
<circle class="twinkle" cx="200" cy="540" r="1.2" fill="white" />
<circle class="twinkle" cx="360" cy="480" r="1.4" fill="white" />
<circle class="twinkle" cx="520" cy="520" r="1.2" fill="white" />
<circle class="twinkle" cx="680" cy="500" r="1.3" fill="white" />
<circle class="twinkle" cx="840" cy="520" r="1.1" fill="white" />
<circle class="twinkle" cx="1000" cy="500" r="1.4" fill="white" />
</g>
<!-- Moon cratered surface (ground) -->
<ellipse cx="600" cy="520" rx="520" ry="210" fill="#e5d9c4" />
<!-- Subtle craters on the moon for depth -->
<ellipse cx="380" cy="480" rx="60" ry="40" fill="#e2d5bf" />
<ellipse cx="730" cy="500" rx="90" ry="50" fill="#e2d5bf" />
<ellipse cx="520" cy="540" rx="60" ry="40" fill="#e0d1ba" />
<ellipse cx="900" cy="520" rx="70" ry="38" fill="#e2d5bf" />
<ellipse cx="260" cy="510" rx="40" ry="26" fill="#e2d5bf" />
<!-- Skateboard deck -->
<rect x="420" y="515" width="360" height="26" rx="12" fill="#6b4223" />
<!-- Wheels (left and right) with rotation animation via CSS -->
<g class="wheelGroup" transform="translate(450, 534)">
<circle r="20" fill="#2b2b2b" />
</g>
<g class="wheelGroup" transform="translate(765, 534)">
<circle r="20" fill="#2b2b2b" />
</g>
<!-- Astronaut cat perched on the board -->
<g class="cat" transform="translate(510, 468)">
<!-- Cat head with helmet (simple, cute interpretation) -->
<!-- Helmet outer -->
<circle cx="60" cy=" -6" r="34" fill="#e3e8f0" stroke="#b5c0cd" stroke-width="4" />
<!-- Helmet visor -->
<ellipse cx="60" cy="-6" rx="26" ry="14" fill="#4aa3e6" opacity="0.75" />
<!-- Small highlight on visor -->
<ellipse cx="50" cy="-10" rx="6" ry="4" fill="white" opacity="0.5" />
<!-- Cat ears peeking from helmet (cute touch) -->
<polygon points="38,-34 28,-10 46,-6" fill="#e3e8f0" stroke="#b5c0cd" stroke-width="2" />
<polygon points="82,-34 92,-10 76,-6" fill="#e3e8f0" stroke="#b5c0cd" stroke-width="2" />
<!-- Cat face behind visor (soft cheeks visible through visor) -->
<circle cx="60" cy="-2" r="16" fill="#f5e2d0" />
<circle cx="54" cy="-4" r="3.2" fill="#111" />
<circle cx="66" cy="-4" r="3.2" fill="#111" />
<path d="M56,-1 q4,6 8,0" stroke="#6d5241" stroke-width="1.8" fill="none" />
<!-- Space suit torso -->
<rect x="20" y="22" width="80" height="72" rx="14" fill="#ffffff" stroke="#cbd5e1" />
<!-- Arms -->
<rect x="6" y="24" width="16" height="60" rx="8" fill="#ffffff" stroke="#cbd5e1" />
<rect x="90" y="24" width="16" height="60" rx="8" fill="#ffffff" stroke="#cbd5e1" />
<!-- Hands (gloves) hints -->
<rect x="4" y="86" width="20" height="14" rx="6" fill="#f0f4ff" opacity=".5"/>
<rect x="86" y="86" width="20" height="14" rx="6" fill="#f0f4ff" opacity=".5"/>
<!-- Legs -->
<rect x="28" y="92" width="20" height="40" rx="8" fill="#ffffff" stroke="#cbd5e1" />
<rect x="60" y="92" width="20" height="40" rx="8" fill="#ffffff" stroke="#cbd5e1" />
<!-- Tail curling out from suit (transparent white arc) -->
<path d="M110,94 q34,14 18,54" stroke="#ffffff" stroke-width="12" fill="none" opacity="0.9" />
</g>
</svg>
</div>
<script>
// Lightweight enhancement: gently reveal the stage once loaded.
// The demo requires no user actions to start; this script is minimal and non-blocking.
(function(){
// Subtle acceleration on first paint for a nicer first-frame feel.
const stage = document.querySelector('.stage');
stage.style.opacity = '0.999';
stage.style.filter = 'none';
})();
</script>
</body>
</html>
```