Models 44

Xing4.0 29B A4B (free)

by XingChenReasoningClean
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Running live in a sandboxed frame. Click inside it before using the keyboard.

How it went

Total time
1 min 5 s
Cost
$0
Output tokens
4,284
Spent thinking
211 tokens
Speed
67.8 tok/s
Console errors
0
First token after
2.0 s
First visible text after
6.9 s
Prompt tokens
365
Code size
8.2 KB
Finish reason
stop
Served by
Phala
Model id
xingchen-agi/xing4.0-29b-a4b:free
Reasoning sent
model default
Max output
32,000 tokens
Generated
Nov 9, 2026

What it was asked

The prompt
“draw me an SVG of an astronaut cat skateboarding on the moon”
System prompt, sent with every prompt
You are generating a self-contained web demo. It will be rendered automatically in a sandboxed iframe and compared side by side with the output of other AI models given the exact same task.

Output rules:
- Reply with exactly ONE fenced code block containing the complete file: ```html (or ```svg when the task asks for an SVG). No text before or after the code block.
- Everything must be inline: CSS in <style>, JavaScript in <script>. No external files, images, fonts or network requests, except the CDN URLs explicitly allowed by the task.
- Do not use localStorage, sessionStorage, cookies, IndexedDB, alert(), confirm(), prompt() or window.open(): they are blocked in the sandbox and will throw.
- The page must look right in a 1280×800 viewport and adapt gracefully down to 375px wide. No horizontal scrollbar.
- Something meaningful must be visible on first paint: a screenshot is taken automatically about 3 seconds after load, without any interaction.
- Everything that makes the demo interesting must be visible within the first seconds: nothing hidden behind a high score, a later level or a long play session.
- Games must start in a self-playing demo mode (a simple AI plays) behind a "Click or press a key to start" message, so the game can be judged in action without playing.
- The iframe only receives keyboard events after the user clicks it: if the demo uses the keyboard, display a clear "Click or press a key to start" message.
- The code must run with zero errors in the console of the latest Chrome.

Code run-1.svg · 182 lines

<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Astronaut Cat on the Moon</title>
<style>
  *{margin:0;padding:0;box-sizing:border-box}
  body{display:flex;align-items:center;justify-content:center;min-height:100vh;background:#0a0a0f;overflow:hidden}
  svg{width:100%;max-width:720px;height:auto}
</style>
</head>
<body>
<svg viewBox="0 0 720 400" xmlns="http://www.w3.org/2000/svg">
  <defs>
    <radialGradient id="moonGlow" cx="50%" cy="50%" r="50%">
      <stop offset="0%" stop-color="#e8e8e8"/>
      <stop offset="60%" stop-color="#c8c8d0"/>
      <stop offset="100%" stop-color="#9999a0"/>
    </radialGradient>
    <linearGradient id="skyGrad" x1="0" y1="0" x2="0" y2="1">
      <stop offset="0%" stop-color="#0d0b1a"/>
      <stop offset="100%" stop-color="#1a1630"/>
    </linearGradient>
    <filter id="glow"><feGaussianBlur stdDeviation="3" result="blur"/><feMerge><feMergeNode in="blur"/><feMergeNode in="SourceGraphic"/></feMerge></filter>
    <filter id="softGlow"><feGaussianBlur stdDeviation="8" result="blur"/><feMerge><feMergeNode in="blur"/><feMergeNode in="SourceGraphic"/></feMerge></filter>
    <linearGradient id="skateGrad" x1="0" y1="0" x2="1" y2="0">
      <stop offset="0%" stop-color="#ff6b6b"/>
      <stop offset="50%" stop-color="#ee5a5a"/>
      <stop offset="100%" stop-color="#cc4444"/>
    </linearGradient>
    <linearGradient id="suitGrad" x1="0" y1="0" x2="0" y2="1">
      <stop offset="0%" stop-color="#f8c8d0"/>
      <stop offset="100%" stop-color="#e0a0a8"/>
    </linearGradient>
  </defs>

  <!-- Sky -->
  <rect width="720" height="400" fill="url(#skyGrad)"/>

  <!-- Stars -->
  <g fill="#fff" opacity="0.8">
    <circle cx="80" cy="50" r="1.5"/>
    <circle cx="130" cy="80" r="1"/>
    <circle cx="200" cy="40" r="1.2"/>
    <circle cx="260" cy="110" r="0.8"/>
    <circle cx="330" cy="60" r="1.3"/>
    <circle cx="400" cy="90" r="1"/>
    <circle cx="470" cy="45" r="1.5"/>
    <circle cx="530" cy="80" r="0.9"/>
    <circle cx="590" cy="55" r="1.2"/>
    <circle cx="640" cy="100" r="0.8"/>
    <circle cx="50" cy="150" r="1"/>
    <circle cx="120" cy="130" r="0.7"/>
    <circle cx="180" cy="170" r="1.1"/>
    <circle cx="300" cy="150" r="0.8"/>
    <circle cx="600" cy="160" r="1"/>
    <circle cx="670" cy="120" r="1.3"/>
    <circle cx="40" cy="200" r="0.6"/>
    <circle cx="220" cy="220" r="1"/>
    <circle cx="360" cy="200" r="0.7"/>
  </g>

  <!-- Earth in distance -->
  <ellipse cx="540" cy="90" rx="55" ry="20" fill="#3a7bd5" opacity="0.7" filter="url(#softGlow)"/>
  <ellipse cx="530" cy="85" rx="30" ry="10" fill="#4ab5e8" opacity="0.4"/>

  <!-- Moon surface -->
  <path d="M0 320 Q150 290 300 310 Q420 300 550 330 Q620 350 720 310 L720 400 L0 400 Z" fill="#888890"/>
  <!-- Craters -->
  <g fill="#7a7a80" opacity="0.6">
    <ellipse cx="120" cy="340" rx="22" ry="8"/>
    <ellipse cx="350" cy="350" rx="30" ry="10"/>
    <ellipse cx="480" cy="340" rx="18" ry="6"/>
    <ellipse cx="600" cy="345" rx="25" ry="9"/>
  </g>
  <!-- Surface texture dots -->
  <g fill="#6a6a70" opacity="0.5">
    <circle cx="90" cy="335" r="2"/>
    <circle cx="200" cy="355" r="1.5"/>
    <circle cx="250" cy="330" r="1"/>
    <circle cx="400" cy="350" r="2"/>
    <circle cx="500" cy="335" r="1.2"/>
    <circle cx="580" cy="350" r="1.5"/>
    <circle cx="660" cy="330" r="2"/>
  </g>

  <!-- Skateboard wheel glow -->
  <circle cx="520" cy="322" r="4" fill="#ffd700" opacity="0.6" filter="url(#glow)"/>

  <!-- Skateboard deck -->
  <line x1="380" y1="315" x2="550" y2="315" stroke="url(#skateGrad)" stroke-width="8" stroke-linecap="round"/>
  <!-- Skateboard trucks -->
  <rect x="410" y="308" width="8" height="14" fill="#444"/>
  <rect x="530" y="308" width="8" height="14" fill="#444"/>
  <!-- Tail of skateboard -->
  <polygon points="550,315 565,308 565,322" fill="url(#skateGrad)" opacity="0.8"/>
  <!-- Truck detail lines -->
  <line x1="418" y1="308" x2="418" y2="322" stroke="#ddd" stroke-width="1.5"/>
  <line x1="538" y1="308" x2="538" y2="322" stroke="#ddd" stroke-width="1.5"/>

  <!-- === Astronaut Cat === -->
  <!-- Body bottom / legs extending below board -->
  <ellipse cx="475" cy="312" rx="40" ry="14" fill="url(#suitGrad)" stroke="#a05060" stroke-width="1.5"/>
  <!-- Skateboard tail detail -->
  <polygon points="560,318 572,314 572,321" fill="#cc4444"/>

  <!-- Left hind leg -->
  <rect x="420" y="295" width="10" height="22" rx="4" fill="url(#suitGrad)" stroke="#a05060" stroke-width="1.2"/>
  <rect x="418" y="308" width="12" height="5" rx="2" fill="#f0c0c8"/>

  <!-- Right hind leg -->
  <rect x="465" y="295" width="10" height="22" rx="4" fill="url(#suitGrad)" stroke="#a05060" stroke-width="1.2"/>
  <rect x="463" y="308" width="12" height="5" rx="2" fill="#f0c0c8"/>

  <!-- Torso -->
  <path d="M440,260 Q440,240 475,235 Q510,240 510,260 L510,290 L430,290 Z" fill="url(#suitGrad)" stroke="#a05060" stroke-width="1.5"/>
  <!-- Chest panel -->
  <rect x="452" y="242" width="66" height="35" rx="6" fill="#fff" opacity="0.15"/>
  <!-- Parachute tether line -->
  <line x1="440" y1="260" x2="300" y2="200" stroke="#ffaa44" stroke-width="2" opacity="0.6" stroke-dasharray="4 3"/>

  <!-- Front arm holding skateboard grip -->
  <path d="M510,245 Q530,255 540,275 Q542,282 538,282 Q540,275 525,255 Z" fill="url(#suitGrad)" stroke="#a05060" stroke-width="1.5"/>
  <!-- Hand -->
  <circle cx="532" cy="278" r="7" fill="#f0c0c8" stroke="#a05060" stroke-width="1"/>
  <!-- Grip tape -->
  <rect x="524" y="271" width="14" height="14" rx="2" fill="#333" opacity="0.6"/>

  <!-- Back arm -->
  <path d="M430,250 Q410,258 400,272 Q398,280 402,280 Q404,272 420,255 Z" fill="url(#suitGrad)" stroke="#a05060" stroke-width="1.5"/>
  <circle cx="404" cy="276" r="6" fill="#f0c0c8" stroke="#a05060" stroke-width="1"/>

  <!-- Cat ears -->
  <!-- Left ear -->
  <polygon points="452,232 440,215 460,228" fill="#e8a0a8" stroke="#c07078" stroke-width="1"/>
  <polygon points="452,232 446,222 458,228" fill="#fff"/>
  <!-- Right ear -->
  <polygon points="508,232 520,215 500,228" fill="#e8a0a8" stroke="#c07078" stroke-width="1"/>
  <polygon points="508,232 514,222 502,228" fill="#fff"/>

  <!-- Cat face -->
  <!-- Head shape -->
  <ellipse cx="475" cy="248" rx="22" ry="20" fill="url(#suitGrad)" stroke="#a05060" stroke-width="1.5"/>
  <!-- Cheek fluff -->
  <ellipse cx="455" cy="258" rx="10" ry="7" fill="#f8d8dc" opacity="0.6"/>
  <ellipse cx="495" cy="258" rx="10" ry="7" fill="#f8d8dc" opacity="0.6"/>

  <!-- Eyes -->
  <ellipse cx="465" cy="246" rx="5" ry="6" fill="#1a1a2a"/>
  <ellipse cx="485" cy="246" rx="5" ry="6" fill="#1a1a2a"/>
  <!-- Eye shine -->
  <circle cx="467" cy="243" r="2" fill="#fff"/>
  <circle cx="487" cy="243" r="2" fill="#fff"/>
  <!-- Eyelashes -->
  <path d="M462,240 L460,236" stroke="#1a1a2a" stroke-width="1.5" stroke-linecap="round"/>
  <path d="M468,234 L468,230" stroke="#1a1a2a" stroke-width="1.5" stroke-linecap="round"/>
  <path d="M482,240 L484,236" stroke="#1a1a2a" stroke-width="1.5" stroke-linecap="round"/>
  <path d="M490,240 L492,236" stroke="#1a1a2a" stroke-width="1.5" stroke-linecap="round"/>

  <!-- Nose -->
  <polygon points="475,252 470,255 480,255" fill="#e85050"/>
  <!-- Mouth -->
  <path d="M470,255 Q475,257 480,255" stroke="#a05060" stroke-width="1" fill="none" stroke-linecap="round"/>
  <path d="M470,255 Q475,257 480,255 Q475,260 470,255" fill="#f8d0d0" opacity="0.5"/>

  <!-- Whiskers -->
  <line x1="455" y1="256" x2="420" y2="252" stroke="#bbb" stroke-width="1" stroke-linecap="round"/>
  <line x1="455" y1="260" x2="420" y2="262" stroke="#bbb" stroke-width="1" stroke-linecap="round"/>
  <line x1="495" y1="256" x2="530" y2="252" stroke="#bbb" stroke-width="1" stroke-linecap="round"/>
  <line x1="495" y1="260" x2="530" y2="262" stroke="#bbb" stroke-width="1" stroke-linecap="round"/>

  <!-- Helmet visor reflection -->
  <ellipse cx="475" cy="242" rx="16" ry="4" fill="#fff" opacity="0.12" filter="url(#softGlow)"/>

  <!-- Booties peeking under board -->
  <ellipse cx="420" cy="310" rx="10" ry="5" fill="#d09098" stroke="#a05060" stroke-width="1"/>
  <ellipse cx="465" cy="310" rx="10" ry="5" fill="#d09098" stroke="#a05060" stroke-width="1"/>

  <!-- Board tail detail highlight -->
  <polygon points="558,317 568,313 568,321" fill="#ff8888" opacity="0.4"/>
</svg>
Reasoning trace (211 tokens)
The user wants me to draw an SVG of an astronaut cat skateboarding on the moon. Let me create a creative, detailed SVG illustration with an astronaut cat (cat suit with cat ears, a cat face) riding a skateboard on the moon. I need to make it look good and clever, fitting within the design spec guidelines.

Let me create a colorful, engaging SVG with:
- A stylized cat wearing an astronaut suit (with cat ears!)
- On a skateboard
- On the surface of the moon (gray terrain, craters)
- The moon in the background

I'll make it whimsical but detailed. Let me follow the design spec - dark background with warm accent color, though for an illustration I might use a more light/warm palette since it's a night sky scene with the moon.

Actually, let me blend: dark space background with stars, the moon surface, the astronaut cat, and the skateboard. I'll use a cohesive color palette.
Raw response
```html
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Astronaut Cat on the Moon</title>
<style>
  *{margin:0;padding:0;box-sizing:border-box}
  body{display:flex;align-items:center;justify-content:center;min-height:100vh;background:#0a0a0f;overflow:hidden}
  svg{width:100%;max-width:720px;height:auto}
</style>
</head>
<body>
<svg viewBox="0 0 720 400" xmlns="http://www.w3.org/2000/svg">
  <defs>
    <radialGradient id="moonGlow" cx="50%" cy="50%" r="50%">
      <stop offset="0%" stop-color="#e8e8e8"/>
      <stop offset="60%" stop-color="#c8c8d0"/>
      <stop offset="100%" stop-color="#9999a0"/>
    </radialGradient>
    <linearGradient id="skyGrad" x1="0" y1="0" x2="0" y2="1">
      <stop offset="0%" stop-color="#0d0b1a"/>
      <stop offset="100%" stop-color="#1a1630"/>
    </linearGradient>
    <filter id="glow"><feGaussianBlur stdDeviation="3" result="blur"/><feMerge><feMergeNode in="blur"/><feMergeNode in="SourceGraphic"/></feMerge></filter>
    <filter id="softGlow"><feGaussianBlur stdDeviation="8" result="blur"/><feMerge><feMergeNode in="blur"/><feMergeNode in="SourceGraphic"/></feMerge></filter>
    <linearGradient id="skateGrad" x1="0" y1="0" x2="1" y2="0">
      <stop offset="0%" stop-color="#ff6b6b"/>
      <stop offset="50%" stop-color="#ee5a5a"/>
      <stop offset="100%" stop-color="#cc4444"/>
    </linearGradient>
    <linearGradient id="suitGrad" x1="0" y1="0" x2="0" y2="1">
      <stop offset="0%" stop-color="#f8c8d0"/>
      <stop offset="100%" stop-color="#e0a0a8"/>
    </linearGradient>
  </defs>

  <!-- Sky -->
  <rect width="720" height="400" fill="url(#skyGrad)"/>

  <!-- Stars -->
  <g fill="#fff" opacity="0.8">
    <circle cx="80" cy="50" r="1.5"/>
    <circle cx="130" cy="80" r="1"/>
    <circle cx="200" cy="40" r="1.2"/>
    <circle cx="260" cy="110" r="0.8"/>
    <circle cx="330" cy="60" r="1.3"/>
    <circle cx="400" cy="90" r="1"/>
    <circle cx="470" cy="45" r="1.5"/>
    <circle cx="530" cy="80" r="0.9"/>
    <circle cx="590" cy="55" r="1.2"/>
    <circle cx="640" cy="100" r="0.8"/>
    <circle cx="50" cy="150" r="1"/>
    <circle cx="120" cy="130" r="0.7"/>
    <circle cx="180" cy="170" r="1.1"/>
    <circle cx="300" cy="150" r="0.8"/>
    <circle cx="600" cy="160" r="1"/>
    <circle cx="670" cy="120" r="1.3"/>
    <circle cx="40" cy="200" r="0.6"/>
    <circle cx="220" cy="220" r="1"/>
    <circle cx="360" cy="200" r="0.7"/>
  </g>

  <!-- Earth in distance -->
  <ellipse cx="540" cy="90" rx="55" ry="20" fill="#3a7bd5" opacity="0.7" filter="url(#softGlow)"/>
  <ellipse cx="530" cy="85" rx="30" ry="10" fill="#4ab5e8" opacity="0.4"/>

  <!-- Moon surface -->
  <path d="M0 320 Q150 290 300 310 Q420 300 550 330 Q620 350 720 310 L720 400 L0 400 Z" fill="#888890"/>
  <!-- Craters -->
  <g fill="#7a7a80" opacity="0.6">
    <ellipse cx="120" cy="340" rx="22" ry="8"/>
    <ellipse cx="350" cy="350" rx="30" ry="10"/>
    <ellipse cx="480" cy="340" rx="18" ry="6"/>
    <ellipse cx="600" cy="345" rx="25" ry="9"/>
  </g>
  <!-- Surface texture dots -->
  <g fill="#6a6a70" opacity="0.5">
    <circle cx="90" cy="335" r="2"/>
    <circle cx="200" cy="355" r="1.5"/>
    <circle cx="250" cy="330" r="1"/>
    <circle cx="400" cy="350" r="2"/>
    <circle cx="500" cy="335" r="1.2"/>
    <circle cx="580" cy="350" r="1.5"/>
    <circle cx="660" cy="330" r="2"/>
  </g>

  <!-- Skateboard wheel glow -->
  <circle cx="520" cy="322" r="4" fill="#ffd700" opacity="0.6" filter="url(#glow)"/>

  <!-- Skateboard deck -->
  <line x1="380" y1="315" x2="550" y2="315" stroke="url(#skateGrad)" stroke-width="8" stroke-linecap="round"/>
  <!-- Skateboard trucks -->
  <rect x="410" y="308" width="8" height="14" fill="#444"/>
  <rect x="530" y="308" width="8" height="14" fill="#444"/>
  <!-- Tail of skateboard -->
  <polygon points="550,315 565,308 565,322" fill="url(#skateGrad)" opacity="0.8"/>
  <!-- Truck detail lines -->
  <line x1="418" y1="308" x2="418" y2="322" stroke="#ddd" stroke-width="1.5"/>
  <line x1="538" y1="308" x2="538" y2="322" stroke="#ddd" stroke-width="1.5"/>

  <!-- === Astronaut Cat === -->
  <!-- Body bottom / legs extending below board -->
  <ellipse cx="475" cy="312" rx="40" ry="14" fill="url(#suitGrad)" stroke="#a05060" stroke-width="1.5"/>
  <!-- Skateboard tail detail -->
  <polygon points="560,318 572,314 572,321" fill="#cc4444"/>

  <!-- Left hind leg -->
  <rect x="420" y="295" width="10" height="22" rx="4" fill="url(#suitGrad)" stroke="#a05060" stroke-width="1.2"/>
  <rect x="418" y="308" width="12" height="5" rx="2" fill="#f0c0c8"/>

  <!-- Right hind leg -->
  <rect x="465" y="295" width="10" height="22" rx="4" fill="url(#suitGrad)" stroke="#a05060" stroke-width="1.2"/>
  <rect x="463" y="308" width="12" height="5" rx="2" fill="#f0c0c8"/>

  <!-- Torso -->
  <path d="M440,260 Q440,240 475,235 Q510,240 510,260 L510,290 L430,290 Z" fill="url(#suitGrad)" stroke="#a05060" stroke-width="1.5"/>
  <!-- Chest panel -->
  <rect x="452" y="242" width="66" height="35" rx="6" fill="#fff" opacity="0.15"/>
  <!-- Parachute tether line -->
  <line x1="440" y1="260" x2="300" y2="200" stroke="#ffaa44" stroke-width="2" opacity="0.6" stroke-dasharray="4 3"/>

  <!-- Front arm holding skateboard grip -->
  <path d="M510,245 Q530,255 540,275 Q542,282 538,282 Q540,275 525,255 Z" fill="url(#suitGrad)" stroke="#a05060" stroke-width="1.5"/>
  <!-- Hand -->
  <circle cx="532" cy="278" r="7" fill="#f0c0c8" stroke="#a05060" stroke-width="1"/>
  <!-- Grip tape -->
  <rect x="524" y="271" width="14" height="14" rx="2" fill="#333" opacity="0.6"/>

  <!-- Back arm -->
  <path d="M430,250 Q410,258 400,272 Q398,280 402,280 Q404,272 420,255 Z" fill="url(#suitGrad)" stroke="#a05060" stroke-width="1.5"/>
  <circle cx="404" cy="276" r="6" fill="#f0c0c8" stroke="#a05060" stroke-width="1"/>

  <!-- Cat ears -->
  <!-- Left ear -->
  <polygon points="452,232 440,215 460,228" fill="#e8a0a8" stroke="#c07078" stroke-width="1"/>
  <polygon points="452,232 446,222 458,228" fill="#fff"/>
  <!-- Right ear -->
  <polygon points="508,232 520,215 500,228" fill="#e8a0a8" stroke="#c07078" stroke-width="1"/>
  <polygon points="508,232 514,222 502,228" fill="#fff"/>

  <!-- Cat face -->
  <!-- Head shape -->
  <ellipse cx="475" cy="248" rx="22" ry="20" fill="url(#suitGrad)" stroke="#a05060" stroke-width="1.5"/>
  <!-- Cheek fluff -->
  <ellipse cx="455" cy="258" rx="10" ry="7" fill="#f8d8dc" opacity="0.6"/>
  <ellipse cx="495" cy="258" rx="10" ry="7" fill="#f8d8dc" opacity="0.6"/>

  <!-- Eyes -->
  <ellipse cx="465" cy="246" rx="5" ry="6" fill="#1a1a2a"/>
  <ellipse cx="485" cy="246" rx="5" ry="6" fill="#1a1a2a"/>
  <!-- Eye shine -->
  <circle cx="467" cy="243" r="2" fill="#fff"/>
  <circle cx="487" cy="243" r="2" fill="#fff"/>
  <!-- Eyelashes -->
  <path d="M462,240 L460,236" stroke="#1a1a2a" stroke-width="1.5" stroke-linecap="round"/>
  <path d="M468,234 L468,230" stroke="#1a1a2a" stroke-width="1.5" stroke-linecap="round"/>
  <path d="M482,240 L484,236" stroke="#1a1a2a" stroke-width="1.5" stroke-linecap="round"/>
  <path d="M490,240 L492,236" stroke="#1a1a2a" stroke-width="1.5" stroke-linecap="round"/>

  <!-- Nose -->
  <polygon points="475,252 470,255 480,255" fill="#e85050"/>
  <!-- Mouth -->
  <path d="M470,255 Q475,257 480,255" stroke="#a05060" stroke-width="1" fill="none" stroke-linecap="round"/>
  <path d="M470,255 Q475,257 480,255 Q475,260 470,255" fill="#f8d0d0" opacity="0.5"/>

  <!-- Whiskers -->
  <line x1="455" y1="256" x2="420" y2="252" stroke="#bbb" stroke-width="1" stroke-linecap="round"/>
  <line x1="455" y1="260" x2="420" y2="262" stroke="#bbb" stroke-width="1" stroke-linecap="round"/>
  <line x1="495" y1="256" x2="530" y2="252" stroke="#bbb" stroke-width="1" stroke-linecap="round"/>
  <line x1="495" y1="260" x2="530" y2="262" stroke="#bbb" stroke-width="1" stroke-linecap="round"/>

  <!-- Helmet visor reflection -->
  <ellipse cx="475" cy="242" rx="16" ry="4" fill="#fff" opacity="0.12" filter="url(#softGlow)"/>

  <!-- Booties peeking under board -->
  <ellipse cx="420" cy="310" rx="10" ry="5" fill="#d09098" stroke="#a05060" stroke-width="1"/>
  <ellipse cx="465" cy="310" rx="10" ry="5" fill="#d09098" stroke="#a05060" stroke-width="1"/>

  <!-- Board tail detail highlight -->
  <polygon points="558,317 568,313 568,321" fill="#ff8888" opacity="0.4"/>
</svg>
```